LightBlog

dimanche 27 février 2022

The Snapdragon Samsung Galaxy S22 Ultra is way better than the Exynos

Samsung updates its flagship lineup of smartphones yearly, and every year, there’s always one contentious issue: which is better, Snapdragon or Exynos? Exynos is the company’s in-house chipset that powers some of its phones every year, though nearly always, Europe is the one region guaranteed to get an Exynos chip. The U.S. tends to get a Snapdragon chip, and then it’s a toss-up in all of the other regions what chipset they’ll get. This year, India got a Snapdragon chip for the first time in the Samsung Galaxy S22 series, and like clockwork, Europe got Exynos.

As we’ve noted, it appears that retail units of the Samsung Galaxy S22 Ultra have some major problems. There were display flickering issues that have since been fixed, and performance problems too. Since publishing our article, I’ve had numerous consumers reach out to me on Twitter to say that they have had similar performance problems on their Exynos-based S22 units. I’ve even seen some users saying that it has gotten worse since the most recent update. Keep in mind as well that, at least according to renowned leaker Max Jambor, Samsung is aware of the performance problems that Exynos devices are currently facing.

To be fair to Samsung, I have also had numerous consumers tell me that they have no problems with their units. The purpose of this article is not to say that every user will have this experience, but there is a sizeable number of consumers who are complaining about the performance of their devices. I’ve now managed to get my hands on a Qualcomm Snapdragon 8 Gen 1-powered Galaxy S22 Ultra unit provided by Samsung PR in the U.S., and I put it to the test against my Exynos-powered retail unit purchased directly from Samsung Ireland. The results are probably in line with what you expected to happen.

Samsung Galaxy S22 Ultra: Snapdragon vs Exynos

For context, I was initially going to set up both of these devices as new to compare against each other, but I felt that any tests done would not be illustrative of an actual device that is currently in use. Benchmarks can be idealistic on an empty device with nothing installed, and people buy phones to use them beyond benchmarks, right?

Instead, developer options were utilized to prevent any background processes from running on the devices, and “don’t keep activities” was enabled on both devices. Where possible, these devices were also disconnected from the internet so that push notifications could not be received to interfere with the test. In essence, I ensured that no background processes were running, and I ensured that there was no network interference, either.

Both devices have also been updated to the latest available software versions, and build numbers and build date are below.

  • Exynos Version: S908BXXU1AVBF / S908BOXm1AVBF (Build date: February 23rd)
  • Snapdragon Version: S908U1UEU1AVA6 / S908U1OYM1AVA6 (Build date: January 8th)

Benchmarks

First and foremost, I benchmarked both devices side by side to test for differences. I ran a Geekbench 5 test on both of the Galaxy S22 Ultras that I have and asked Nils Ahrensmeier of TechnikNews to run it as well on his Exynos device.

These results already show a massive performance disparity between the Exynos variant of the Galaxy S22 Ultra and the Snapdragon variant, and even within two runs on the same unit. However, benchmarks aren’t everything, and it’s entirely possible for a phone to perform well while also not hitting the specific key indicators in a benchmark to net it a high score.

Throttling and sustained performance

Sustained performance is one of the most important metrics to pay attention to when using a smartphone. If the sustained performance is poor, then you’ll have greatly reduced performance after what could potentially be a short period of time. I ran the test comparing both of these devices, and while both were consistent in their performance, the Snapdragon chipset was ahead the entire time. This still showed a much more reasonable outcome for the Exynos though and is not indicative of a problem in itself.

Samsung Galaxy S22 Ultra Exynos variant CPU throttling Samsung Galaxy S22 Ultra Snapdragon variant CPU throttling

Power consumption

I was able to measure the peak power consumption of both of the Samsung Galaxy S22 Ultra devices in my possession while running the CPU Throttling Test. I was shocked to find that with the screen on its lowest brightness on both devices, at the peak of the test, the Exynos variant and the Snapdragon variant drained 11.84W and 7.76W respectively. That is a massive difference in power consumption and shows how inefficient the Exynos chipset can be. This means that in long-term usage, the Exynos 2200 device will have reduced battery life when under load.

To be clear, some of this is contributed to by other factors of the phone such as the screen. Nevertheless, there is a big difference in energy usage.

In my testing, I also identified a high idle drain meaning that users will experience lower standby times on Exynos devices than Snapdragon.

App launch test

We’ve devised a real-world test of app launch speeds that launches a few popular apps we use each day in succession for 10 iterations. These apps are all “cold” launched on the device, meaning the app isn’t cached in memory before it’s launched. Timing is stopped when the app’s main activity first begins to draw, so there’s no waiting on content to load from the network. Thus, this test can determine how quickly a device can load an app from storage into memory, with the caveat being this test is sensitive to changes in the app and OS version. Given we are comparing two variants of the same phone though, it makes it much easier to draw direct conclusions.

Samsung Galaxy S22 Ultra Exynos app speed Samsung Galaxy S22 Ultra Snapdragon app speed

The Snapdragon device is much, much quicker to launch apps than the Exynos device. The Exynos device is one of the worst-performing devices in this metric that I have ever come across. On average, it takes apps over a full second to launch. That doesn’t sound like much, but imagine trying to do multiple things at once on your smartphone quickly? It gets grating fast when you meet every little hindrance along the way between you and your work.

The Exynos Samsung Galaxy S22 Ultra falters in general usage

Above, I’ve included a video to showcase just a few of the problems that I’ve noticed with the Exynos variant that does not exist on the Snapdragon variant. It’s included as evidence to show the real-world ramifications of some of these problems, and on both devices, I am logged into all of the same apps. I am not using either device differently than I normally would, and all of the same apps that I am logged into on the Exynos device are the same apps I was logged into on the OPPO Find N, the OnePlus 9 Pro, and the Google Pixel 6 Pro, to name a few.

All of these performance problems, from the delayed login to the UI stutters and the delayed S Pen integrations add up to form a poor experience. The phone is slow, it actively gets in the way of my work, and a software update did not improve the situation. It takes several seconds to even take a screenshot and crop it, whereas it’s a near-instantaneous process on the Snapdragon device. The Exynos 2200 experience is almost equivalent to using a budget device, with everything taking a second longer than expected from a top-tier flagship.

The Exynos 2200 experience is almost equivalent to using a budget device, with everything taking a second longer than expected from a top-tier flagship

As I’ve already mentioned, I’ve had several users reach out to me to talk about the poor experience they have had with the Exynos 2200 variant of this device. Not one user with a Snapdragon chipset has reached out to me to complain about the same. I’m not sure if every Exynos user will have these problems, but a sizeable number certainly will. I even went so far as to try to enable high-performance mode in my battery settings but it didn’t make a difference. I’m also not seeing any signs of memory management being an issue, as there is free RAM available at all times.

In other aspects of these devices, I haven’t really noticed any differences. Cameras are close — if not on par — with each other (though I think a slight edge goes to Qualcomm from my own usage) and stabilization appears to be about the same for anything not too extreme. Walking around in Barcelona and filming works just as well on both devices, and I haven’t noticed any problems in that regard.

Exynos is important to the Android ecosystem, but this experience is unacceptable

When talking about Android smartphones, it pains me to say it, but Exynos is important. Qualcomm has a near-monopoly in the Android flagship market… though admittedly, MediaTek is catching up quickly. Having Samsung, the biggest Android OEM in the space, use its own chipsets in a significant part of its portfolio puts some pressure on Qualcomm, and in an ideal world, an equal number of users would desire an Exynos chipset as the number of users that desire a Qualcomm chipset.

It’s hard to say what the cause of these problems is. It could well be the Exynos 2200, as other Exynos in the past haven’t exactly been neck-to-neck against Snapdragon either. Or it could be that Samsung has coincidentally managed to mess up the software on Exynos variants. It doesn’t appear that Samsung has publicly given a statement to any publication about Exynos variants, as ComputerBase even says that while the company reached out, it declined to say whether an update would be coming.

In the past, like with the Exynos Galaxy S21 Ultra, gaming performance remained poor all through the product lifecycle, as the Exynos 2100 just couldn’t perform, and no amount of software updates could bring it up to par with its Snapdragon counterpart. Consequently, the Galaxy S21 Ultra failed to get a blanket recommendation as an excellent performer, because how well you could game on the device was very largely dependent on where you purchased the device from. And that is rather unacceptable considering that the phone maintained its launch price of ₹1,06,000/€1,249.

S22 Ultra

As it stands currently, the Exynos 2200 Galaxy S22 Ultra is completely unusable as a daily driver

For now, the only thing I can say is to hold off on purchasing the Samsung Galaxy S22 Ultra if you live in Europe. As it stands currently, the Exynos 2200 Galaxy S22 Ultra is completely unusable as a daily driver. It’s incredibly laggy and the battery life is terrible, too. It hasn’t improved whatsoever, and I’ve had to top my phone off multiple times during the day. I find it hard to recommend a product that costs this much and performs this poorly, and I would be doing a disservice as a reviewer if I did not highlight these issues that I face on my retail unit. As long as other OEMs offer top-tier flagships that consistently perform like top-tier flagships in your region, there’s very little reason to buy the Exynos Galaxy S22 series and play a lottery of whether you will get a device that performs like a top-tier flagship. Some Exynos users get a good device, some don’t — and that’s unacceptable.

In closing, the Snapdragon Galaxy S22 Ultra and the Exynos Galaxy S22 Ultra are two entirely different smartphones in my eyes. When you buy the latest Samsung Galaxy S series smartphone, you’re buying an entirely different smartphone depending on the region that you live in. In nearly any other smartphone series, purchasing a device in one country would not mean that it would perform exceedingly better than the same device bought in another country, but that’s exactly the dichotomy that Samsung has created.

The post The Snapdragon Samsung Galaxy S22 Ultra is way better than the Exynos appeared first on xda-developers.



from xda-developers https://ift.tt/o2KRzhE
via IFTTT

The Snapdragon Samsung Galaxy S22 Ultra is way better than the Exynos

Samsung updates its flagship lineup of smartphones yearly, and every year, there’s always one contentious issue: which is better, Snapdragon or Exynos? Exynos is the company’s in-house chipset that powers some of its phones every year, though nearly always, Europe is the one region guaranteed to get an Exynos chip. The U.S. tends to get a Snapdragon chip, and then it’s a toss-up in all of the other regions what chipset they’ll get. This year, India got a Snapdragon chip for the first time in the Samsung Galaxy S22 series, and like clockwork, Europe got Exynos.

As we’ve noted, it appears that retail units of the Samsung Galaxy S22 Ultra have some major problems. There were display flickering issues that have since been fixed, and performance problems too. Since publishing our article, I’ve had numerous consumers reach out to me on Twitter to say that they have had similar performance problems on their Exynos-based S22 units. I’ve even seen some users saying that it has gotten worse since the most recent update. Keep in mind as well that, at least according to renowned leaker Max Jambor, Samsung is aware of the performance problems that Exynos devices are currently facing.

To be fair to Samsung, I have also had numerous consumers tell me that they have no problems with their units. The purpose of this article is not to say that every user will have this experience, but there is a sizeable number of consumers who are complaining about the performance of their devices. I’ve now managed to get my hands on a Qualcomm Snapdragon 8 Gen 1-powered Galaxy S22 Ultra unit provided by Samsung PR in the U.S., and I put it to the test against my Exynos-powered retail unit purchased directly from Samsung Ireland. The results are probably in line with what you expected to happen.

Samsung Galaxy S22 Ultra: Snapdragon vs Exynos

For context, I was initially going to set up both of these devices as new to compare against each other, but I felt that any tests done would not be illustrative of an actual device that is currently in use. Benchmarks can be idealistic on an empty device with nothing installed, and people buy phones to use them beyond benchmarks, right?

Instead, developer options were utilized to prevent any background processes from running on the devices, and “don’t keep activities” was enabled on both devices. Where possible, these devices were also disconnected from the internet so that push notifications could not be received to interfere with the test. In essence, I ensured that no background processes were running, and I ensured that there was no network interference, either.

Both devices have also been updated to the latest available software versions, and build numbers and build date are below.

  • Exynos Version: S908BXXU1AVBF / S908BOXm1AVBF (Build date: February 23rd)
  • Snapdragon Version: S908U1UEU1AVA6 / S908U1OYM1AVA6 (Build date: January 8th)

Benchmarks

First and foremost, I benchmarked both devices side by side to test for differences. I ran a Geekbench 5 test on both of the Galaxy S22 Ultras that I have and asked Nils Ahrensmeier of TechnikNews to run it as well on his Exynos device.

These results already show a massive performance disparity between the Exynos variant of the Galaxy S22 Ultra and the Snapdragon variant, and even within two runs on the same unit. However, benchmarks aren’t everything, and it’s entirely possible for a phone to perform well while also not hitting the specific key indicators in a benchmark to net it a high score.

Throttling and sustained performance

Sustained performance is one of the most important metrics to pay attention to when using a smartphone. If the sustained performance is poor, then you’ll have greatly reduced performance after what could potentially be a short period of time. I ran the test comparing both of these devices, and while both were consistent in their performance, the Snapdragon chipset was ahead the entire time. This still showed a much more reasonable outcome for the Exynos though and is not indicative of a problem in itself.

Samsung Galaxy S22 Ultra Exynos variant CPU throttling Samsung Galaxy S22 Ultra Snapdragon variant CPU throttling

Power consumption

I was able to measure the peak power consumption of both of the Samsung Galaxy S22 Ultra devices in my possession while running the CPU Throttling Test. I was shocked to find that with the screen on its lowest brightness on both devices, at the peak of the test, the Exynos variant and the Snapdragon variant drained 11.84W and 7.76W respectively. That is a massive difference in power consumption and shows how inefficient the Exynos chipset can be. This means that in long-term usage, the Exynos 2200 device will have reduced battery life when under load.

To be clear, some of this is contributed to by other factors of the phone such as the screen. Nevertheless, there is a big difference in energy usage.

In my testing, I also identified a high idle drain meaning that users will experience lower standby times on Exynos devices than Snapdragon.

App launch test

We’ve devised a real-world test of app launch speeds that launches a few popular apps we use each day in succession for 10 iterations. These apps are all “cold” launched on the device, meaning the app isn’t cached in memory before it’s launched. Timing is stopped when the app’s main activity first begins to draw, so there’s no waiting on content to load from the network. Thus, this test can determine how quickly a device can load an app from storage into memory, with the caveat being this test is sensitive to changes in the app and OS version. Given we are comparing two variants of the same phone though, it makes it much easier to draw direct conclusions.

Samsung Galaxy S22 Ultra Exynos app speed Samsung Galaxy S22 Ultra Snapdragon app speed

The Snapdragon device is much, much quicker to launch apps than the Exynos device. The Exynos device is one of the worst-performing devices in this metric that I have ever come across. On average, it takes apps over a full second to launch. That doesn’t sound like much, but imagine trying to do multiple things at once on your smartphone quickly? It gets grating fast when you meet every little hindrance along the way between you and your work.

The Exynos Samsung Galaxy S22 Ultra falters in general usage

Above, I’ve included a video to showcase just a few of the problems that I’ve noticed with the Exynos variant that does not exist on the Snapdragon variant. It’s included as evidence to show the real-world ramifications of some of these problems, and on both devices, I am logged into all of the same apps. I am not using either device differently than I normally would, and all of the same apps that I am logged into on the Exynos device are the same apps I was logged into on the OPPO Find N, the OnePlus 9 Pro, and the Google Pixel 6 Pro, to name a few.

All of these performance problems, from the delayed login to the UI stutters and the delayed S Pen integrations add up to form a poor experience. The phone is slow, it actively gets in the way of my work, and a software update did not improve the situation. It takes several seconds to even take a screenshot and crop it, whereas it’s a near-instantaneous process on the Snapdragon device. The Exynos 2200 experience is almost equivalent to using a budget device, with everything taking a second longer than expected from a top-tier flagship.

The Exynos 2200 experience is almost equivalent to using a budget device, with everything taking a second longer than expected from a top-tier flagship

As I’ve already mentioned, I’ve had several users reach out to me to talk about the poor experience they have had with the Exynos 2200 variant of this device. Not one user with a Snapdragon chipset has reached out to me to complain about the same. I’m not sure if every Exynos user will have these problems, but a sizeable number certainly will. I even went so far as to try to enable high-performance mode in my battery settings but it didn’t make a difference. I’m also not seeing any signs of memory management being an issue, as there is free RAM available at all times.

In other aspects of these devices, I haven’t really noticed any differences. Cameras are close — if not on par — with each other (though I think a slight edge goes to Qualcomm from my own usage) and stabilization appears to be about the same for anything not too extreme. Walking around in Barcelona and filming works just as well on both devices, and I haven’t noticed any problems in that regard.

Exynos is important to the Android ecosystem, but this experience is unacceptable

When talking about Android smartphones, it pains me to say it, but Exynos is important. Qualcomm has a near-monopoly in the Android flagship market… though admittedly, MediaTek is catching up quickly. Having Samsung, the biggest Android OEM in the space, use its own chipsets in a significant part of its portfolio puts some pressure on Qualcomm, and in an ideal world, an equal number of users would desire an Exynos chipset as the number of users that desire a Qualcomm chipset.

It’s hard to say what the cause of these problems is. It could well be the Exynos 2200, as other Exynos in the past haven’t exactly been neck-to-neck against Snapdragon either. Or it could be that Samsung has coincidentally managed to mess up the software on Exynos variants. It doesn’t appear that Samsung has publicly given a statement to any publication about Exynos variants, as ComputerBase even says that while the company reached out, it declined to say whether an update would be coming.

In the past, like with the Exynos Galaxy S21 Ultra, gaming performance remained poor all through the product lifecycle, as the Exynos 2100 just couldn’t perform, and no amount of software updates could bring it up to par with its Snapdragon counterpart. Consequently, the Galaxy S21 Ultra failed to get a blanket recommendation as an excellent performer, because how well you could game on the device was very largely dependent on where you purchased the device from. And that is rather unacceptable considering that the phone maintained its launch price of ₹1,06,000/€1,249.

S22 Ultra

As it stands currently, the Exynos 2200 Galaxy S22 Ultra is completely unusable as a daily driver

For now, the only thing I can say is to hold off on purchasing the Samsung Galaxy S22 Ultra if you live in Europe. As it stands currently, the Exynos 2200 Galaxy S22 Ultra is completely unusable as a daily driver. It’s incredibly laggy and the battery life is terrible, too. It hasn’t improved whatsoever, and I’ve had to top my phone off multiple times during the day. I find it hard to recommend a product that costs this much and performs this poorly, and I would be doing a disservice as a reviewer if I did not highlight these issues that I face on my retail unit. As long as other OEMs offer top-tier flagships that consistently perform like top-tier flagships in your region, there’s very little reason to buy the Exynos Galaxy S22 series and play a lottery of whether you will get a device that performs like a top-tier flagship. Some Exynos users get a good device, some don’t — and that’s unacceptable.

In closing, the Snapdragon Galaxy S22 Ultra and the Exynos Galaxy S22 Ultra are two entirely different smartphones in my eyes. When you buy the latest Samsung Galaxy S series smartphone, you’re buying an entirely different smartphone depending on the region that you live in. In nearly any other smartphone series, purchasing a device in one country would not mean that it would perform exceedingly better than the same device bought in another country, but that’s exactly the dichotomy that Samsung has created.

The post The Snapdragon Samsung Galaxy S22 Ultra is way better than the Exynos appeared first on xda-developers.



from xda-developers https://ift.tt/o2KRzhE
via IFTTT

This program lets you cast YouTube videos to your TV using command line

The ability to wirelessly cast a smartphone’s screen to other devices like a TV isn’t that difficult of an endeavor these days. In fact, when it comes to casting a YouTube video from your phone or tablet to your Smart TV, the little icon takes care of everything — from device discovery to seamless context switching. But in case you’re a command-line lover, you might want to see behind the curtain and take control of the whole casting routine through CLI. This is exactly what Marco Lucidi did and came up with a handy tool called ytcast.

What is ytcast?

Marco, a self-described twenty-something years old computer science enthusiast, who goes by the alias MarcoLucidi01 on GitHub, has coded the ytcast utility as a standalone replacement of the cast button. According to the developer, anyone can use the program to replicate the functionality of the “Play on TV” button right from the command-line interface. It is written in Go and you can run it on Windows, Linux, and macOS.

How ytcast works

Under the hood, ytcast uses the DIAL (DIscovery And Launch) protocol developed by Netflix and Google to handle the device discovery and app launching events. For targets that no longer use the DIAL protocol (e.g. Chromecast), the program also offers a manual pairing option powered by the “link with code” functionality of the YouTube on TV app. Next comes the screen identification part, for which the developer relied on the reverse-engineered YouTube Lounge API. Finally, it passes the video URL from the source device to the target screen.

Limitations

Since the project is in its infancy, there are a couple of shortcomings. The session handling is sometimes a hit or miss, especially due to the usage of undocumented APIs. The developer has yet to find a reliable way to pass YouTube playlist URLs through ytcast, but there’s a workaround that involves the youtube-dl executable. Last but not least, you may not find ytcast under the Settings > Linked devices menu.

Needless to say, the ytcast project is incredibly useful for power users. There’s a ton of potential, and we have to remember that it is clearly a beta quality software at this point. Once it reaches the stable milestone, it might be the best casting option for anyone who’s into scripting and automation.

Download ytcast

You can get started with ytcast by visiting the project’s GitHub repository. There are pre-compiled binaries hosted under the “Releases” section. Be sure to provide some feedback to help Marco perfect this program.

Download ytcast

The post This program lets you cast YouTube videos to your TV using command line appeared first on xda-developers.



from xda-developers https://ift.tt/WypsoA8
via IFTTT

This program lets you cast YouTube videos to your TV using command line

The ability to wirelessly cast a smartphone’s screen to other devices like a TV isn’t that difficult of an endeavor these days. In fact, when it comes to casting a YouTube video from your phone or tablet to your Smart TV, the little icon takes care of everything — from device discovery to seamless context switching. But in case you’re a command-line lover, you might want to see behind the curtain and take control of the whole casting routine through CLI. This is exactly what Marco Lucidi did and came up with a handy tool called ytcast.

What is ytcast?

Marco, a self-described twenty-something years old computer science enthusiast, who goes by the alias MarcoLucidi01 on GitHub, has coded the ytcast utility as a standalone replacement of the cast button. According to the developer, anyone can use the program to replicate the functionality of the “Play on TV” button right from the command-line interface. It is written in Go and you can run it on Windows, Linux, and macOS.

How ytcast works

Under the hood, ytcast uses the DIAL (DIscovery And Launch) protocol developed by Netflix and Google to handle the device discovery and app launching events. For targets that no longer use the DIAL protocol (e.g. Chromecast), the program also offers a manual pairing option powered by the “link with code” functionality of the YouTube on TV app. Next comes the screen identification part, for which the developer relied on the reverse-engineered YouTube Lounge API. Finally, it passes the video URL from the source device to the target screen.

Limitations

Since the project is in its infancy, there are a couple of shortcomings. The session handling is sometimes a hit or miss, especially due to the usage of undocumented APIs. The developer has yet to find a reliable way to pass YouTube playlist URLs through ytcast, but there’s a workaround that involves the youtube-dl executable. Last but not least, you may not find ytcast under the Settings > Linked devices menu.

Needless to say, the ytcast project is incredibly useful for power users. There’s a ton of potential, and we have to remember that it is clearly a beta quality software at this point. Once it reaches the stable milestone, it might be the best casting option for anyone who’s into scripting and automation.

Download ytcast

You can get started with ytcast by visiting the project’s GitHub repository. There are pre-compiled binaries hosted under the “Releases” section. Be sure to provide some feedback to help Marco perfect this program.

Download ytcast

The post This program lets you cast YouTube videos to your TV using command line appeared first on xda-developers.



from xda-developers https://ift.tt/WypsoA8
via IFTTT

RedMagic 7 Review: The ultimate smartphone hardware, with one major compromise

Generally speaking, even the flagship smartphone market is filled with compromises. If you want to pick up one of the best smartphones in the business, typically you’re going to end up foregoing something that another user may have felt was a dealbreaker. For some people, it’s the lack of a headphone jack, for some gamers, it’s the lack of game-related design choices, and for some enthusiasts, it’s compromises made in the performance. What if I told you that the RedMagic 7 is the ultimate smartphone and cuts virtually no corners?

For context, RedMagic is a gaming-oriented smartphone brand that aims to make the best gaming phones on the market, and the RedMagic 7 is the next iteration of that with the Qualcomm Snapdragon 8 Gen 1 powering the entire setup. It packs a built-in fan, shoulder triggers that can be mapped to the screen, and it even has a headphone jack atop the massive 6.8-inch 165Hz screen.

This phone really does seemingly have everything, but what’s the catch? Well as is typically the case with RedMagic phones, it’s a combination of software quality and software updates. If you don’t care about either of those things though (and it’s difficult to really get past the frustration at times), then honestly, I don’t really think there’s much of a catch at all. There’s also the lack of a physical retail distribution setup in most major markets of the world, but you should be able to buy the phone from the online store and have it shipped globally.

    RedMagic 7
    The RedMagic 7 is the latest gaming phone from RedMagic, and it packs all of the top-tier gaming hardware you'd expect.

      Features:

      Pros:

      Cons:

The back of the RedMagic 7 with the phone sitting on a box


RedMagic 7: Specifications

Specification RedMagic 7
Dimensions and Weight
  • 170.6 x 78.3 x 9.5mm
  • 215g
Display
  • 6.8-inch AMOLED (2400 x 1080)
  • 165Hz refresh rate
  • Up to 720Hz touch sampling rate
  • 10-bit color support
  • 100% DCI-P3 wide color gamut coverage
  • DC Dimming
  • Gorilla Glass 5
SoC
  • Snapdragon 8 Gen 1
    • 1x ARM Cortex-X2 @ 3.0GHz
    • 3x ARM Cortex-A710 @ 2.50GHz
    • 4x ARM Cortex-A510 @ 1.80GHz
  • Adreno 730 GPU
  • 4nm process
RAM and Storage
  • 12GB/16GB/18GB RAM
  • 128GB/256GB UFS 3.1 flash storage
Battery & Charging
  • 4,500 mAh battery
  • 65W fast charger (inside the box)
Rear Camera
  • Primary: 64MP
  • Secondary: 8MP ultra-wide
  • Tertiary: 2MP macro
Front Camera 8MP
Other features
  • Dual stereo speakers
  • Built-in active cooling fan
  • ICE 8.0 Multi-dimensional Cooling System
  • Three microphones
  • Dual shoulder trigger buttons
  • DTS sound
Connectivity
  • 5G NR
  • Bluetooth 5.2
  • NFC
  • WiFi 6
  • 2×2 MIMO
  • 3.5mm audio jack
  • USB-C
Security Under-display fingerprint scanner
Software Android 12 with RedMagic OS 5.0

About this review: I received the RedMagic 7 for review from the company on the 26th of January, 2022. RedMagic did not have any inputs into the contents of this review.


RedMagic 7: Display

  • Big and bright AMOLED display
  • 165Hz refresh rate
  • No notch, no punch holes

RedMagic 7 full 165Hz display

The RedMagic 7 features a full HD 165Hz 6.8-inch AMOLED panel, and it is huge. It’s completely unimpeded by a notch or punch hole, and it gets plenty bright. It’s fantastic for gaming or media consumption thanks to its size and the fact that nothing encroaches on the display, but it’s really hard to convey just how big it is. It makes total sense for a gaming phone though.

The RedMagic 7 is fantastic for gaming or media consumption thanks to its size and the fact that nothing encroaches on the display

As for the display quality itself, this is my first time ever experiencing 165Hz, and the difference over even a 144Hz display is slightly noticeable. There is definitely an element of diminishing returns as you increase in refresh rates, but 165Hz is great in its own right. There are also multiple options to choose from as you can choose 165Hz, 120Hz, 90Hz, or 60Hz, in order to decrease power consumption.

The display is surrounded by minimal bezel, with a small amount of space for the selfie camera and a small amount of space at the bottom of the display. It’s a completely flat panel, too, and comes with a pre-applied screen protector.


RedMagic 7: Design

  • Headphone jack
  • Shoulder triggers
  • Built-in fan

RedMagic 7 back RGB fan while switched on

The RedMagic 7 packs basically everything you could want in a gaming smartphone. There’s a headphone jack at the top, shoulder-triggers at the top and bottom of the right-hand side, and a slider on the top left that enters your phone into gaming mode. The back features a very RGB-heavy faux-transparent design, while also displaying multiple pieces of marketing information.

I'm a big fan of the RedMagic 7's design

I’m a big fan of the RedMagic 7’s design, but I can definitely understand that it’s a polarising one. The three cameras are in line with the curved back of the phone so as to not stand out which is a plus, and the phone doesn’t really rock on a table.

The one issue that I had with this phone’s design is that the fan intake on the back of the phone can still be blocked if the phone is down on a table. It’s admittedly unlikely you’d be playing games while not holding your phone upright, though. The presence of the fan also means that the phone is not IP rated for water or dust resistance, which can be a dealbreaker for people considering several smartphones in the market now tout water resistance as a marketing feature.


RedMagic 7: Performance

  • Latest Qualcomm Snapdragon 8 Gen 1 chipset
  • Great sustained performance

RedMagic 7 Snapdragon 8 Gen 1 emblazoned on the back

The Red Magic 6R packs the latest and greatest Qualcomm Snapdragon 8 Gen 1, which we would expect to see in a gaming phone. It has all the generational leaps over its predecessors and a 4nm node size for better performance without a substantial increase in power draw. The Snapdragon 8 Gen 1 retains the 1+3+4 configuration which Qualcomm has been running for a while, with the single Prime core being based on ARM’s new Cortex-X2.

The Snapdragon 8 Gen 1 in the RedMagic 7 performs just as well as you would expect

The Kryo cores are based on the ARMv9 architecture. The first CPU designs to be announced using the new technology were the Cortex-X2, Cortex-A710, and Cortex-A510, and those are the exact CPU designs that form the basis for Qualcomm’s Kryo chips. The Cortex-A710 promises a 30% boost in efficiency and a 10% performance uplift over its predecessor, the A78. The Cortex-A710 cores are clocked at 2.5GHz. As for the three Kryo Efficiency cores, they are based on the new Cortex-A510 design. A major criticism of last year’s Efficiency cores in the Snapdragon 888 surrounded the use of the aging Cortex-A55 cores, so now we should see a nice efficiency boost this year. The Cortex-A510 boasts a 35% increase in performance over the A55, with a 20% efficiency improvement, too. These cores are clocked at 1.79GHz.

We will be analyzing the performance of the Qualcomm Snapdragon 8 Gen 1 to a greater level of detail in a future article. However, the Snapdragon 8 Gen 1 in the RedMagic 7 performs just as well as you would expect, and I’ve found its performance in gaming (including in emulation through AetherSX2 and Dolphin Emulator) to be excellent.

Benchmarks: Geekbench 5 & AndroBench

RedMagic 7 AndroBench RedMagic 7 Geekbench 5

The RedMagic 7 performs well in both storage speed and in Geekbench 5. Storage speed is important for gaming as it ensures fast, consistent load times in your games, as slower storage speed will act as a bottleneck.

As for the Geekbench 5 results, they are exactly as we expect from the Snapdragon 8 Gen 1 according to benchmarks that we ran on the Qualcomm Reference Device.

Sustained performance

RedMagic 7 CPU Throttling Test without a fan RedMagic 7 CPU Throttling Test with a fan

Sustained performance is one of the most important metrics to pay attention to when using a gaming smartphone. If the sustained performance is poor, then you’ll have greatly reduced performance after what could potentially be a short period of time. I used the CPU Throttling Test app on the Google Play Store for half an hour to test the thermal throttling on the RedMagic 7, and I was impressed by the results. I ran the test twice; one with the fan off, and one with the fan on.

CPU Throttling Test (Free, Google Play) →

Both results were pretty good, especially with the fan enabled. The only problem was that I found the phone became too hot to touch towards the end of the test. That’s not what you want from a gaming phone, and was quite alarming even when thinking of what could potentially be the long-term health of the phone’s internals, particularly the battery.


RedMagic 7: Software

  • Bad software
  • Buggy
  • Poor translations
RedMagic 7 RedMagic OS launcher RedMagic 7 RedMagic OS notifications RedMagic 7 RedMagic OS settings

Software on RedMagic devices is where they really fall down, and this is no exception. It leaves a lot to be desired in the sense that, really, it’s just a poor experience. Inaccurate or strange translations plague the operating system and make it an interesting experience at times, and a lot of the design of the operating system is also very “gamery”. Furthermore, Google Pay doesn’t work, as it fails to pass Google’s Compatibility Test Suite when running a SafetyNet check.

The software on the RedMagic 7 leaves a lot to be desired

Despite all of that, I don’t mind a lot of the UX design of RedMagic OS, and I would be a lot more comfortable with it if it wasn’t so buggy. The launcher is terrible (and I can’t find a way to set a custom launcher of my own), I often can’t actually read notifications after unlocking my phone (it says that notifications are hidden as if I were on the lock screen), and it just feels very unpolished.

The sad thing is, this is the one major compromise I have found with the RedMagic 7. I genuinely love all of the other aspects of this phone, but somehow, it’s been completely screwed up by software. I couldn’t import my contacts in the Dialer (it told me “No vCard file found in storage”), and the always-on display can’t be set to be “always-on” — you need to choose a start time and an end time, which you can set one minute apart.

The only compliment I can really pass to the software is that it’s smooth and games run well, but that’s kind of the entire point of the phone. The most work has clearly been put into the company’s game space, which can be entered by flicking a red switch at the top left.

RedMagic OS Game Space

RedMagic 7 game space RedMagic 7 game space RedMagic 7 game space RedMagic 7 game space

While it’s still filled with dodgy translations (and the occasional bugs), RedMagic’s game space is a lot better of an experience than anything else with this phone. It generally makes sense with a lot of useful features and attention to detail, something that you’d really be looking for from a gaming phone.

Game Space on the RedMagic 7 is one of the best gaming modes I've seen on a smartphone

Is it perfect? No, but it’s one of the best gaming modes I’ve seen on a smartphone. It will automatically enable the fans on your phone when you enter a game, and there are loads of features to engage with and try out while you’re gaming. It’s a pretty simple process to configure the shoulder triggers too, with special care taken towards helping users with PUBG Mobile in particular.


Is the RedMagic 7 worth your money?

Software issues are the biggest problem with the RedMagic 7, and I don’t just mean what I’ve outlined above. The company has a bit of a difficult history when it comes to consistently updating its smartphones, so you should judge the phone on what it is right now as against what it could become with a software update or two. You almost certainly will get some updates, but I would also be afraid of further bugs and other problems being introduced that it isn’t possible to roll back from. In an era when companies have polished UX and promise as many as four generations of Android updates, it is a bummer to get the experience that you get on the RedMagic 7.

As a result, unless you’re a die-hard gamer, this can be a hard phone to recommend. It’s the ultimate phone hardware — in that, it packs literally everything and the kitchen sink into one robust package — but it isn’t the ultimate phone because of that minute detail that the software is a completely poor experience. If you think you can get over that and all you want is a relatively inexpensive gaming phone, then by all means, the RedMagic 7 might well be worth your money.

    RedMagic 7
    The RedMagic 7 is the latest gaming phone from RedMagic, and it packs all of the top-tier gaming hardware you'd expect.

      Features:

      Pros:

      Cons:

The RedMagic 7 will go on sale starting March 10 from Nubia’s global website. It will be available in three colors: Obsidian, Pulsar, and Supernova. The base 12GB/128GB model is priced at $629 / €629 / £529 while the 16GB/256GB variant will set you back $729 / €729 / £619. Finally, the top model with 18GB RAM and 256GB will retail at $799 / €799 / £679. Nubia says it plans to launch the RedMagic 7 Pro globally in Q2 2022. For €629, this would be a good deal if you can get past the software, but that is a fair bit to ask.

The post RedMagic 7 Review: The ultimate smartphone hardware, with one major compromise appeared first on xda-developers.



from xda-developers https://ift.tt/XQgG7HR
via IFTTT

RedMagic 7 Review: The ultimate smartphone hardware, with one major compromise

Generally speaking, even the flagship smartphone market is filled with compromises. If you want to pick up one of the best smartphones in the business, typically you’re going to end up foregoing something that another user may have felt was a dealbreaker. For some people, it’s the lack of a headphone jack, for some gamers, it’s the lack of game-related design choices, and for some enthusiasts, it’s compromises made in the performance. What if I told you that the RedMagic 7 is the ultimate smartphone and cuts virtually no corners?

For context, RedMagic is a gaming-oriented smartphone brand that aims to make the best gaming phones on the market, and the RedMagic 7 is the next iteration of that with the Qualcomm Snapdragon 8 Gen 1 powering the entire setup. It packs a built-in fan, shoulder triggers that can be mapped to the screen, and it even has a headphone jack atop the massive 6.8-inch 165Hz screen.

This phone really does seemingly have everything, but what’s the catch? Well as is typically the case with RedMagic phones, it’s a combination of software quality and software updates. If you don’t care about either of those things though (and it’s difficult to really get past the frustration at times), then honestly, I don’t really think there’s much of a catch at all. There’s also the lack of a physical retail distribution setup in most major markets of the world, but you should be able to buy the phone from the online store and have it shipped globally.

    RedMagic 7
    The RedMagic 7 is the latest gaming phone from RedMagic, and it packs all of the top-tier gaming hardware you'd expect.

      Features:

      Pros:

      Cons:

The back of the RedMagic 7 with the phone sitting on a box


RedMagic 7: Specifications

Specification RedMagic 7
Dimensions and Weight
  • 170.6 x 78.3 x 9.5mm
  • 215g
Display
  • 6.8-inch AMOLED (2400 x 1080)
  • 165Hz refresh rate
  • Up to 720Hz touch sampling rate
  • 10-bit color support
  • 100% DCI-P3 wide color gamut coverage
  • DC Dimming
  • Gorilla Glass 5
SoC
  • Snapdragon 8 Gen 1
    • 1x ARM Cortex-X2 @ 3.0GHz
    • 3x ARM Cortex-A710 @ 2.50GHz
    • 4x ARM Cortex-A510 @ 1.80GHz
  • Adreno 730 GPU
  • 4nm process
RAM and Storage
  • 12GB/16GB/18GB RAM
  • 128GB/256GB UFS 3.1 flash storage
Battery & Charging
  • 4,500 mAh battery
  • 65W fast charger (inside the box)
Rear Camera
  • Primary: 64MP
  • Secondary: 8MP ultra-wide
  • Tertiary: 2MP macro
Front Camera 8MP
Other features
  • Dual stereo speakers
  • Built-in active cooling fan
  • ICE 8.0 Multi-dimensional Cooling System
  • Three microphones
  • Dual shoulder trigger buttons
  • DTS sound
Connectivity
  • 5G NR
  • Bluetooth 5.2
  • NFC
  • WiFi 6
  • 2×2 MIMO
  • 3.5mm audio jack
  • USB-C
Security Under-display fingerprint scanner
Software Android 12 with RedMagic OS 5.0

About this review: I received the RedMagic 7 for review from the company on the 26th of January, 2022. RedMagic did not have any inputs into the contents of this review.


RedMagic 7: Display

  • Big and bright AMOLED display
  • 165Hz refresh rate
  • No notch, no punch holes

RedMagic 7 full 165Hz display

The RedMagic 7 features a full HD 165Hz 6.8-inch AMOLED panel, and it is huge. It’s completely unimpeded by a notch or punch hole, and it gets plenty bright. It’s fantastic for gaming or media consumption thanks to its size and the fact that nothing encroaches on the display, but it’s really hard to convey just how big it is. It makes total sense for a gaming phone though.

The RedMagic 7 is fantastic for gaming or media consumption thanks to its size and the fact that nothing encroaches on the display

As for the display quality itself, this is my first time ever experiencing 165Hz, and the difference over even a 144Hz display is slightly noticeable. There is definitely an element of diminishing returns as you increase in refresh rates, but 165Hz is great in its own right. There are also multiple options to choose from as you can choose 165Hz, 120Hz, 90Hz, or 60Hz, in order to decrease power consumption.

The display is surrounded by minimal bezel, with a small amount of space for the selfie camera and a small amount of space at the bottom of the display. It’s a completely flat panel, too, and comes with a pre-applied screen protector.


RedMagic 7: Design

  • Headphone jack
  • Shoulder triggers
  • Built-in fan

RedMagic 7 back RGB fan while switched on

The RedMagic 7 packs basically everything you could want in a gaming smartphone. There’s a headphone jack at the top, shoulder-triggers at the top and bottom of the right-hand side, and a slider on the top left that enters your phone into gaming mode. The back features a very RGB-heavy faux-transparent design, while also displaying multiple pieces of marketing information.

I'm a big fan of the RedMagic 7's design

I’m a big fan of the RedMagic 7’s design, but I can definitely understand that it’s a polarising one. The three cameras are in line with the curved back of the phone so as to not stand out which is a plus, and the phone doesn’t really rock on a table.

The one issue that I had with this phone’s design is that the fan intake on the back of the phone can still be blocked if the phone is down on a table. It’s admittedly unlikely you’d be playing games while not holding your phone upright, though. The presence of the fan also means that the phone is not IP rated for water or dust resistance, which can be a dealbreaker for people considering several smartphones in the market now tout water resistance as a marketing feature.


RedMagic 7: Performance

  • Latest Qualcomm Snapdragon 8 Gen 1 chipset
  • Great sustained performance

RedMagic 7 Snapdragon 8 Gen 1 emblazoned on the back

The Red Magic 6R packs the latest and greatest Qualcomm Snapdragon 8 Gen 1, which we would expect to see in a gaming phone. It has all the generational leaps over its predecessors and a 4nm node size for better performance without a substantial increase in power draw. The Snapdragon 8 Gen 1 retains the 1+3+4 configuration which Qualcomm has been running for a while, with the single Prime core being based on ARM’s new Cortex-X2.

The Snapdragon 8 Gen 1 in the RedMagic 7 performs just as well as you would expect

The Kryo cores are based on the ARMv9 architecture. The first CPU designs to be announced using the new technology were the Cortex-X2, Cortex-A710, and Cortex-A510, and those are the exact CPU designs that form the basis for Qualcomm’s Kryo chips. The Cortex-A710 promises a 30% boost in efficiency and a 10% performance uplift over its predecessor, the A78. The Cortex-A710 cores are clocked at 2.5GHz. As for the three Kryo Efficiency cores, they are based on the new Cortex-A510 design. A major criticism of last year’s Efficiency cores in the Snapdragon 888 surrounded the use of the aging Cortex-A55 cores, so now we should see a nice efficiency boost this year. The Cortex-A510 boasts a 35% increase in performance over the A55, with a 20% efficiency improvement, too. These cores are clocked at 1.79GHz.

We will be analyzing the performance of the Qualcomm Snapdragon 8 Gen 1 to a greater level of detail in a future article. However, the Snapdragon 8 Gen 1 in the RedMagic 7 performs just as well as you would expect, and I’ve found its performance in gaming (including in emulation through AetherSX2 and Dolphin Emulator) to be excellent.

Benchmarks: Geekbench 5 & AndroBench

RedMagic 7 AndroBench RedMagic 7 Geekbench 5

The RedMagic 7 performs well in both storage speed and in Geekbench 5. Storage speed is important for gaming as it ensures fast, consistent load times in your games, as slower storage speed will act as a bottleneck.

As for the Geekbench 5 results, they are exactly as we expect from the Snapdragon 8 Gen 1 according to benchmarks that we ran on the Qualcomm Reference Device.

Sustained performance

RedMagic 7 CPU Throttling Test without a fan RedMagic 7 CPU Throttling Test with a fan

Sustained performance is one of the most important metrics to pay attention to when using a gaming smartphone. If the sustained performance is poor, then you’ll have greatly reduced performance after what could potentially be a short period of time. I used the CPU Throttling Test app on the Google Play Store for half an hour to test the thermal throttling on the RedMagic 7, and I was impressed by the results. I ran the test twice; one with the fan off, and one with the fan on.

CPU Throttling Test (Free, Google Play) →

Both results were pretty good, especially with the fan enabled. The only problem was that I found the phone became too hot to touch towards the end of the test. That’s not what you want from a gaming phone, and was quite alarming even when thinking of what could potentially be the long-term health of the phone’s internals, particularly the battery.


RedMagic 7: Software

  • Bad software
  • Buggy
  • Poor translations
RedMagic 7 RedMagic OS launcher RedMagic 7 RedMagic OS notifications RedMagic 7 RedMagic OS settings

Software on RedMagic devices is where they really fall down, and this is no exception. It leaves a lot to be desired in the sense that, really, it’s just a poor experience. Inaccurate or strange translations plague the operating system and make it an interesting experience at times, and a lot of the design of the operating system is also very “gamery”. Furthermore, Google Pay doesn’t work, as it fails to pass Google’s Compatibility Test Suite when running a SafetyNet check.

The software on the RedMagic 7 leaves a lot to be desired

Despite all of that, I don’t mind a lot of the UX design of RedMagic OS, and I would be a lot more comfortable with it if it wasn’t so buggy. The launcher is terrible (and I can’t find a way to set a custom launcher of my own), I often can’t actually read notifications after unlocking my phone (it says that notifications are hidden as if I were on the lock screen), and it just feels very unpolished.

The sad thing is, this is the one major compromise I have found with the RedMagic 7. I genuinely love all of the other aspects of this phone, but somehow, it’s been completely screwed up by software. I couldn’t import my contacts in the Dialer (it told me “No vCard file found in storage”), and the always-on display can’t be set to be “always-on” — you need to choose a start time and an end time, which you can set one minute apart.

The only compliment I can really pass to the software is that it’s smooth and games run well, but that’s kind of the entire point of the phone. The most work has clearly been put into the company’s game space, which can be entered by flicking a red switch at the top left.

RedMagic OS Game Space

RedMagic 7 game space RedMagic 7 game space RedMagic 7 game space RedMagic 7 game space

While it’s still filled with dodgy translations (and the occasional bugs), RedMagic’s game space is a lot better of an experience than anything else with this phone. It generally makes sense with a lot of useful features and attention to detail, something that you’d really be looking for from a gaming phone.

Game Space on the RedMagic 7 is one of the best gaming modes I've seen on a smartphone

Is it perfect? No, but it’s one of the best gaming modes I’ve seen on a smartphone. It will automatically enable the fans on your phone when you enter a game, and there are loads of features to engage with and try out while you’re gaming. It’s a pretty simple process to configure the shoulder triggers too, with special care taken towards helping users with PUBG Mobile in particular.


Is the RedMagic 7 worth your money?

Software issues are the biggest problem with the RedMagic 7, and I don’t just mean what I’ve outlined above. The company has a bit of a difficult history when it comes to consistently updating its smartphones, so you should judge the phone on what it is right now as against what it could become with a software update or two. You almost certainly will get some updates, but I would also be afraid of further bugs and other problems being introduced that it isn’t possible to roll back from. In an era when companies have polished UX and promise as many as four generations of Android updates, it is a bummer to get the experience that you get on the RedMagic 7.

As a result, unless you’re a die-hard gamer, this can be a hard phone to recommend. It’s the ultimate phone hardware — in that, it packs literally everything and the kitchen sink into one robust package — but it isn’t the ultimate phone because of that minute detail that the software is a completely poor experience. If you think you can get over that and all you want is a relatively inexpensive gaming phone, then by all means, the RedMagic 7 might well be worth your money.

    RedMagic 7
    The RedMagic 7 is the latest gaming phone from RedMagic, and it packs all of the top-tier gaming hardware you'd expect.

      Features:

      Pros:

      Cons:

The RedMagic 7 will go on sale starting March 10 from Nubia’s global website. It will be available in three colors: Obsidian, Pulsar, and Supernova. The base 12GB/128GB model is priced at $629 / €629 / £529 while the 16GB/256GB variant will set you back $729 / €729 / £619. Finally, the top model with 18GB RAM and 256GB will retail at $799 / €799 / £679. Nubia says it plans to launch the RedMagic 7 Pro globally in Q2 2022. For €629, this would be a good deal if you can get past the software, but that is a fair bit to ask.

The post RedMagic 7 Review: The ultimate smartphone hardware, with one major compromise appeared first on xda-developers.



from xda-developers https://ift.tt/XQgG7HR
via IFTTT