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mardi 7 juillet 2020

Google announces new developer features at the “Hey Google” Smart Home Summit

This week, Google is hosting its virtual “Hey Google” Smart Home Summit. This is a 2-day event focused on the new tools and features for the smart home developer community. At the event, Google is announcing a few platform tools and routines for developers to be aware of.

New Devices for the Smart Home for Entertainment Device (SHED)

In case you’re unaware, Google categorizes device types that can work with the Assistant. Each device type also supports certain traits, which are sets of commands related to those device types. Back in April, Google announced a set of Smart Home for Entertainment Device (SHED) types, and it included devices like set-top boxes, speakers, and consoles from brands like Xbox, Roku, Dish, and LG. Today, Google is making those APIs public for any smart TV, set-top box, or game developer to use. Furthermore, Google has announced that they are expanding the SHED options to include AV receivers, streaming boxes, streaming sticks, soundbars, streaming soundbars, and speakers. They’re also introducing a new trait called “Channel” to allow the Google Assistant to recognize commands to change the channel.

For more information on these new device types and traits, check out Google’s webpage under the Smart Home category of the Google Assistant docs.

Smart Home Controls in Android 11

Next, Google reiterates its work on the smart home Device Controls feature in Android 11. As you may know, the power menu in Android 11 can now display controls for smart home devices. With a long-press of the power key, you can quickly access these controls from anywhere. The controls are customizable and can be accessed from the lockscreen as well. It’s one of Android 11’s best features, in our opinion.

Improved state reporting and reliability

To coincide with the new Device Controls feature in Android 11, Google wants to make sure that smart home controls are accurately reporting the state of the connected IoT device. Google says that they will introduce more tools to measure your app’s reliability and latency to help improve and debug state reporting. Google says this will reduce query volume on your servers and “improve the user experience with an accurate device state across multiple surfaces.” Back in April, the company launched the Local Home SDK to support local execution of certain Assistant commands through the local network. The Local Home SDK supports both Chrome and Node.js runtime environments, and apps can be built and tested on local machines or personal servers. All developers can use the Local Home SDK through Actions on Google Console.

Improved discovery with AppFlip

Adding new smart home integrations can be useful to reduce user churn, but getting users to discover those new integrations can be a challenge. To that end, Google is launching “AppFlip” on the developer console to reduce the standard account linking flow to 2 steps. Users will be able to migrate from the Google Home app to your app without needing an additional sign-in.

Enhanced logging

Google also wants developers to know about recent enhancements to logging tools. The company integrated event logging and usage metric tools from Google Cloud Platform to give developers visibility into their smart home integrations. The Local Home SDK, account linking flow, and Smart Home events have received enhancements in project logging, and developers can analyze aggregated metrics from the developer console or build logs-based metrics to find trends. Developers can also create custom alerts in GCP to find production issues. Lastly, the Smart Home Analytics Dashboard in the developer console comes pre-populated with charts for metrics like Daily Active Users (DAU) and Request Breakdown. Developers can set alerts and get notified if an integration has any issues. This dashboard can be accessed from the “Analytics” tab in the Actions console or the Google Cloud console.

Updates to Device Access program

Last year, Google announced a change from the “Works with Nest” program to the “Works with Google Assistant” program. As part of that shift, Google created the Device Access program for partners to integrate directly with Nest devices. To support the Device Access program, Google will launch the Device Access Console, a “self-serve console that guides commercial developers through the different project phases.”

This console allows developers to manage their projects and integrations, provides development guides and trait documentation for all supported Nest devices, and allows for creating custom automations, but only for the homes they’re a member of.

Expanding routines

Lastly, as routines are a big part of smart home technology, Google is expanding what they can do. Later this year, more Google Assistant devices will gain presence detection so they can automatically trigger routines based on whether the user is at home or away, much like Nest devices. The new Lights Effect trait has also gone public to allow developers to slowly brighten or dim smart lights at specific times or when a morning alarm is triggered. Later this year, Google will also enable Gentle Sleep and Wake effects out-of-the-box for any smart light; Google first launched this feature on the Philips Hue last year.

Personal routines will be also extended with support for custom routines designed by smart home partners. Per Google, developers will be able to create and suggest custom routines that can even work with other devices in a user’s home. Users can browse and opt-in to suggested routines and then choose to have their Nest or other smart home devices participate in that routine.


Be sure to tune into the “Hey Google” Smart Home Summit to learn more about Google’s smart home plans.

The post Google announces new developer features at the “Hey Google” Smart Home Summit appeared first on xda-developers.



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Google announces new developer features at the “Hey Google” Smart Home Summit

This week, Google is hosting its virtual “Hey Google” Smart Home Summit. This is a 2-day event focused on the new tools and features for the smart home developer community. At the event, Google is announcing a few platform tools and routines for developers to be aware of.

New Devices for the Smart Home for Entertainment Device (SHED)

In case you’re unaware, Google categorizes device types that can work with the Assistant. Each device type also supports certain traits, which are sets of commands related to those device types. Back in April, Google announced a set of Smart Home for Entertainment Device (SHED) types, and it included devices like set-top boxes, speakers, and consoles from brands like Xbox, Roku, Dish, and LG. Today, Google is making those APIs public for any smart TV, set-top box, or game developer to use. Furthermore, Google has announced that they are expanding the SHED options to include AV receivers, streaming boxes, streaming sticks, soundbars, streaming soundbars, and speakers. They’re also introducing a new trait called “Channel” to allow the Google Assistant to recognize commands to change the channel.

For more information on these new device types and traits, check out Google’s webpage under the Smart Home category of the Google Assistant docs.

Smart Home Controls in Android 11

Next, Google reiterates its work on the smart home Device Controls feature in Android 11. As you may know, the power menu in Android 11 can now display controls for smart home devices. With a long-press of the power key, you can quickly access these controls from anywhere. The controls are customizable and can be accessed from the lockscreen as well. It’s one of Android 11’s best features, in our opinion.

Improved state reporting and reliability

To coincide with the new Device Controls feature in Android 11, Google wants to make sure that smart home controls are accurately reporting the state of the connected IoT device. Google says that they will introduce more tools to measure your app’s reliability and latency to help improve and debug state reporting. Google says this will reduce query volume on your servers and “improve the user experience with an accurate device state across multiple surfaces.” Back in April, the company launched the Local Home SDK to support local execution of certain Assistant commands through the local network. The Local Home SDK supports both Chrome and Node.js runtime environments, and apps can be built and tested on local machines or personal servers. All developers can use the Local Home SDK through Actions on Google Console.

Improved discovery with AppFlip

Adding new smart home integrations can be useful to reduce user churn, but getting users to discover those new integrations can be a challenge. To that end, Google is launching “AppFlip” on the developer console to reduce the standard account linking flow to 2 steps. Users will be able to migrate from the Google Home app to your app without needing an additional sign-in.

Enhanced logging

Google also wants developers to know about recent enhancements to logging tools. The company integrated event logging and usage metric tools from Google Cloud Platform to give developers visibility into their smart home integrations. The Local Home SDK, account linking flow, and Smart Home events have received enhancements in project logging, and developers can analyze aggregated metrics from the developer console or build logs-based metrics to find trends. Developers can also create custom alerts in GCP to find production issues. Lastly, the Smart Home Analytics Dashboard in the developer console comes pre-populated with charts for metrics like Daily Active Users (DAU) and Request Breakdown. Developers can set alerts and get notified if an integration has any issues. This dashboard can be accessed from the “Analytics” tab in the Actions console or the Google Cloud console.

Updates to Device Access program

Last year, Google announced a change from the “Works with Nest” program to the “Works with Google Assistant” program. As part of that shift, Google created the Device Access program for partners to integrate directly with Nest devices. To support the Device Access program, Google will launch the Device Access Console, a “self-serve console that guides commercial developers through the different project phases.”

This console allows developers to manage their projects and integrations, provides development guides and trait documentation for all supported Nest devices, and allows for creating custom automations, but only for the homes they’re a member of.

Expanding routines

Lastly, as routines are a big part of smart home technology, Google is expanding what they can do. Later this year, more Google Assistant devices will gain presence detection so they can automatically trigger routines based on whether the user is at home or away, much like Nest devices. The new Lights Effect trait has also gone public to allow developers to slowly brighten or dim smart lights at specific times or when a morning alarm is triggered. Later this year, Google will also enable Gentle Sleep and Wake effects out-of-the-box for any smart light; Google first launched this feature on the Philips Hue last year.

Personal routines will be also extended with support for custom routines designed by smart home partners. Per Google, developers will be able to create and suggest custom routines that can even work with other devices in a user’s home. Users can browse and opt-in to suggested routines and then choose to have their Nest or other smart home devices participate in that routine.


Be sure to tune into the “Hey Google” Smart Home Summit to learn more about Google’s smart home plans.

The post Google announces new developer features at the “Hey Google” Smart Home Summit appeared first on xda-developers.



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Samsung officially announces its next Galaxy Unpacked event for August 5th

Samsung’s Galaxy Unpacked events are some of the biggest product launches of the year. At the event, we finally get to see what Samsung, the largest smartphone brand in the world, has been working on for the last year. With the Samsung Galaxy Z Flip and Galaxy S20 having launched earlier this year, we’re now expecting to see the Galaxy Fold 2 and Galaxy Note 20 at the next Galaxy Unpacked event. Samsung usually hosts its Unpacked events in person, but this year the company has opted for an online-only event due to COVID-19. Today, Samsung has confirmed that its virtual Galaxy Unpacked event will take place on August 5th at 10:00 AM EST.

 

During the upcoming Galaxy Unpacked event, Samsung is expected to announce the Galaxy Z Flip 5G, Galaxy Note 20, Galaxy Z Fold 2, Galaxy Tab S7, and other devices like the Galaxy Watch 3 and Galaxy Buds Live. We recently saw renders of both the Galaxy Z Flip 5G and Galaxy Note 20 Ultra in the “Mystic Bronze” colorway as well as renders of the Tab S7 and Tab S7+. We haven’t seen images of the rumored Z Fold 2, but we’ve seen plenty of renders of the Galaxy Watch 3 already.

Samsung Galaxy Note 20 Ultra in Mystic Bronze

The Samsung Galaxy Note 20 is rumored to launch with a 60Hz 1080p display, Qualcomm Snapdragon 865/Exynos 990, 25W fast charging, a 4,000 mAh battery, and a camera setup similar to the Galaxy S20. The Galaxy Note 20 Ultra is rumored to have a WQHD+ resolution display with a 120Hz refresh rate, 4,500 mAh battery, Qualcomm Snapdragon 865/Exynos 990, and an improved 108MP main sensor with laser autofocus. The Z Flip 5G is going to be a Galaxy Z Flip but with the Qualcomm Snapdragon 865 and 5G support, while the Galaxy Fold 2 is rumored to sport a major redesign with some much-needed improvements.

I’m personally really excited about the next Galaxy Unpacked and all of these new devices. The Galaxy Z Flip and Galaxy Fold are some of my favorite devices, so I’m hoping to see even better versions of them later this year. The Galaxy Note 20, too, seems to have all the improvements a new Note phone for this year should have. As we get closer to Galaxy Unpacked, keep an eye on the XDA Portal for more information on these devices.

Samsung Galaxy Note 20 Forums


Source: Samsung

The post Samsung officially announces its next Galaxy Unpacked event for August 5th appeared first on xda-developers.



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How to enable VoLTE on Qualcomm devices running Generic System Images (GSIs)

Google’s Project Treble is undoubtedly one of the biggest restructuring of the Android OS since its inception. The Mountain View giant completely revamped the way the Android OS framework and vendor drivers/the Linux kernel interact with one another in order to reduce Android platform version fragmentation. On top of that, Project Treble also made it possible to boot an AOSP Generic System Image (GSI) on any supported device. XDA’s developer community has long been distributing its own custom GSIs with additional device-specific fixes, but there are some known limitations in those builds. For example, advanced cellular services like Voice over LTE (VoLTE) and Wi-Fi Calling (VoWiFi) are usually broken on GSIs.

Unlike traditional circuit-switched-style network, VoLTE and VoWiFi are powered by the IP Multimedia Subsystem (IMS). A typical Android device with a Qualcomm modem comes with a special privileged application that acts as a liaison between the radio interface layer (RIL) and these IMS services. In theory, one can extract the appropriate IMS APK alongside the necessary shared objects from the stock firmware and push it to their respective destinations after installing the GSIs to get VoLTE working. This is exactly where the VoLTE-Fix mod comes in.

Developed by Khushraj Rathod, the open-source mod is quite versatile in nature. You can install it from a custom recovery like TWRP in the form of a flashable ZIP file, or pick the installer shell script to do the work for you. The developer has also described a manual installation process, where you need to move the files and set the required prop values by hand after installing a GSI.

VoLTE-Fix to enable VoLTE on Qualcomm devices running GSIs: Download || Source

Keep in mind that certain OEMs (e.g. Samsung) prefer not to follow the multimedia telephony service (MMTel) standard. Their IMS implementations are completely proprietary, thus you can’t enable VoLTE on such devices using this mod.

The post How to enable VoLTE on Qualcomm devices running Generic System Images (GSIs) appeared first on xda-developers.



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[Update 6: Groups of 32 on Android] Group video calling in Google Duo goes live globally

Update 5 (7/7/20 @ 9:25 AM ET): Google Duo on Android now supports group calls up to 32 as well.

Update 5 (6/16/20 @ 12:05 PM ET): Google Duo group calls on the web can now have up to 32 participants.

Update 4 (3/27/20 @ 3:30 PM ET): Google Duo now supports group video calls with up to 12 participants.

Update 3 (5/23/19 @ 3:50 PM ET): Google Duo group video calling with up to 8 people is now rolling out globally, plus some new features.

Update 2 (5/21/19 @ 9:00 AM ET): Group size limit increased to 8 people.

Update 1 (5/8/19 @ 1:20 PM ET): Group video calling in Google Duo is now rolling out in the US, Canada, and India.

Google was at the disadvantage of being late when it launched Allo and Duo to compete against the much older existing heavyweights. As a result, Google Allo, the online messaging service collapsed under the pressure of giants like WhatsApp, Facebook Messenger, and Telegram, but Google Duo has sustained the pressure for delivering video calling as its primary feature – an experience similar to Apple’s Facetime. To make up to its competitors, Duo has been added with additional features like audio calling, 30-second-long video messages, support for web browsers and tablets. Meanwhile, another new functionality making its way to the app is Group video calling, which was spotted late last year and is now live in select regions.

Google Indonesia tweeted out the good news that Duo will now support group video calling in the preparation of the upcoming month of Ramadan but we’re yet to come across any report of the new feature being available in any other country. For now, Duo allows a maximum of four participants just like WhatsApp, which is decent for a start, if not as good as Facebook Messenger or Facetime.

From the teaser shared by Google, it looks like users can only add members before the call and not during it. There’s a dedicated button for ending calls and another for creating new groups, but we’re not sure if creating a new group will cut the existing call or just put it on hold – even though former is more likely.

We’ll be obliged to inform you once we spot the Duo’s group video calling in other regions of the world. Earlier previews of the features suggested the upcoming functionality will allow users to group to seven people and even save these groups. Meanwhile, we can also expect audio-based conference calling will also be supported but similar functionality via Google Home devices might take a little longer.


Update 1: Rolling out in US, Canada, and India

Google Duo group calling was originally only available in Indonesia. The rollout has been very slow, but we’re finally getting it in more countries. It’s now available in the US, Canada, and India. Simply swipe down to create a group, which can be up to 3 other people. The number of people that can be in a group call should be increasing soon.

Source: 9to5Google


Update 2: Limit increased to 8 people per group

Confirming the above-mentioned leak by Android Police, the limit for group calling is now being increased to eight from four previously. This means that users will now be able to add up to seven others in a group audio or video call. The update was shared by Justin Uberti, Google engineer and the lead for Google Duo.

We can confirm that the feature is now available to users in India. Meanwhile, we also expect Google to roll the feature in currently left out regions, soon.


Update 3: Rolling out globally + New Features

It only took a couple of days for Google to finish rolling out 8-member group calling to the rest of the world. They’ve also announced a few new features as well. Data Saving mode is available in Indonesia, India, and Brazil. It works with WiFi and mobile networks and it will also save data the person you’re calling. Video messages now have customization options that include text, emojis, and drawing. These features will be rolling out in the next few days.

Source: Google


Update 4: Group Size Increased to 12

After expanding group calling to 8 people last May, Google is now bumping the Duo video call limit to 12 people. Video calling is very important right now as a large portion of the population is working from home. This change is effective starting today, as announced by Sanaz Ahari, Sr. Director of Product & Design at Google.

Google Duo - High Quality Video Calls (Free, Google Play) →


Update 5: Groups of 32 on Web

Google Duo group video calls were added to the web version back in May with an initial limit of 12 people. Today, group calls on the web can now have up to 32 participants. This is rolling out to the latest version for Chrome. In addition, you can install Duo as a progressive web app (PWA) by clicking “Install” in the top right of the address bar. This brings Duo up to speed with many other popular video calling apps.


Update 6: Groups of 32 on Android

Google Duo on the web added support for groups of 32 last month and now the Android app is following suit. Once the new group size has rolled out, you’ll get a pop-up upon opening the app that announces the feature. Group calls with 32 people work exactly the same as smaller groups. The change seems to be rolling out via server-side switch, so hang tight and be patient.

Google Duo - High Quality Video Calls (Free, Google Play) →

Via: Android Police

The post [Update 6: Groups of 32 on Android] Group video calling in Google Duo goes live globally appeared first on xda-developers.



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Microsoft Surface Duo V2 enters early development as Microsoft acquires local operations of Movial

At the Microsoft Surface event in October last year, Microsoft first showcased its dual-screen Android device — the Microsoft Surface Duo. The device is expected to launch later this summer and, so far, we’ve learned a little about its software and hardware specifications. While Microsoft has still not announced a launch date for its foldable Android device, a recent report from WindowsCentral suggests that the company has already started work on the next-gen model.

The report primarily talks about Microsoft’s recent acquisition of Movial — a software, services, and design engineering company that was working on the software experience for Microsoft’s first foldable Android device. As part of the acquisition, Microsoft has taken hold of Movial’s local operations in Romania, Taiwan, and the USA, and is bringing on board all Movial employees who worked on the Surface Duo as full-time employees at Microsoft.

However, Movial will continue to operate as a standalone company, with employees at its headquarters in Finland remaining at Movial. A report from SeeNews adds that Movial’s Iași office will become Microsoft Romania’s fourth research and development center, and the company will onboard 60 Movial employees from that location.

With the acquisition, Microsoft aims to bring the OS development for the Surface Duo in-house and provide timely updates following the launch of the device. The report further adds that the same team will also handle the Android OS work for the Surface Duo V2, which, according to unnamed sources, is already in the early stages of development. However, the report reveals no further information about the second-gen foldable device.

For the unaware, the Surface Duo is expected to launch with the Qualcomm Snapdragon 855 chip, coupled with 6GB of RAM, and up to 256GB of storage. Leaks suggest that the device will feature an 11MP camera with two 5.6-inch AMOLED displays. We also have reason to believe that the Surface Duo won’t include 5G support, wireless charging, or NFC capabilities. While we’ve not heard anything from Microsoft regarding the pricing, the device will most likely fall in the premium smartphone segment.


Source: WindowsCentral

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TCL 10 Pro and TCL 10L are coming to Canada on Bell, TELUS, and Best Buy

The TCL 10L and TCL 10 Pro are the first phones as part of TCL’s major push into the US, Europe, and Australia. The devices were showed off at CES 2020 earlier in the year, subsequently launching in the USA a few months after. Now, TCL is expanding its lineup to Canada by bringing over the TCL 10 Pro and the TCL 10L to Bell, TELUS, Virgin Mobile, Koodo, and Best Buy in the country.

TCL 10L and 10 Pro Review: Great Value Mid-Range Android Smartphones for the US

TCL 10L XDA Forums || TCL 10 Pro XDA Forums

TCL 10L and TCL 10 Pro Specifications

Specifications TCL 10L TCL 10 Pro
Dimensions & Weight
  • 162.2 x 75.6 x 8.4 mm
  • 180g
  • 158.5 x 72.4 x 9.2 mm
  • 177g
Display
  • 6.53-inch LCD LTPS Dotch display
  • FHD+ 2340 x 1080 resolution
  • 395 ppi
  • 19.5:9 aspect ratio
  • 91% screen-to-body ratio
  • 1500:1 contrast ratio
  • Dedicated display engine
  • Real-time SDR to HDR conversion
  • Gorilla Glass 3
  • Top left hole punch
  • 6.47-inch curved AMOLED display
  • FHD+ 2340 x 1080 resolution
  • 398 ppi
  • 19.5:9 aspect ratio
  • 93% screen-to-body ratio
  • 2,000,000:1 contrast ratio
  • Dedicated display engine
  • Real-time SDR to HDR conversion
  • Always-on-display
  • Teardrop notch
SoC Qualcomm Snapdragon 665:
  • 4x Kryo 260 Gold @ 2.0GHz
  • 4x Kryo 260 Silver @ 1.8GHz

Adreno 610

Qualcomm Snapdragon 675:
  • 2x Kryo 460 Gold @ 2.0 GHz
  • 6x Kryo 460 Silver @ 1.7 GHz

Adreno 612

RAM & Storage
  • 6GB RAM + 64GB EMMC
  • 6GB RAM+ 128GB UFS

Micro SD card, up to 256GB

  • 6GB RAM + 128GB UFS 2.1

Micro SD card, up to 256GB

Battery & Charging
  • 4,000 mAh
  • 4,500 mAh
  • Quick Charge 3.0, 18W (50% in 35 minutes)
Rear Cameras Photo:
  • Primary: 48MP S5KGM1, f/1.8, 1/2.25″ sensor, 0.8µm pixels
  • Secondary: 8MP GC8034, super-wide-angle, f/2.2, 1/4″ sensor, 1.12µm pixels
  • Tertiary: 2MP GC2385, macro, f/2.4, 1/5″ sensor, 1.65µm pixels
  • Quarternary: 2MP GC2385, depth, f/2.4, 1/5″ sensor, 1.65µm pixels

Video:

  • 4K @ 30fps
  • 1080 @ 120fps
  • 720p @ 240fps
Photo:
  • Primary: 64MP GW1, f/1.8, 1/1.7″ sensor, 0.8µm pixels, PDAF, CDAF, LDAF
  • Secondary: 16MP 3P9, super-wide-angle, f/2.4, 1/3″, 1.0µm pixels
  • Tertiary: 5MP GC5035, macro, f/2.2, 1/5″ sensor, 1.12µm pixels
  • Quarternary: 2MP OV02K10, depth, f/1.8, 1/2.8″ sensor, 2.9µm pixels

Video:

  • 4K/1080p/720p @ 30 fps
  • 1080p/720p @ 120fps
  • 720p @ 24ofps
  • 720p @ 960fps
Front Cameras 16MP S5K3P9SP04, f/2.2, Single Hole Punch 24MP OV24B, f/2.0, Teardrop Notch
Other Features
  • Rear fingerprint scanner
  • NFC
  • Bluetooth 5.0, Super Bluetooth
  • Wi-Fi: 802.11b/g/n for 2.4GHz
  • Wi-Fi: 802.11a/n/ac for 5GHz
  • Smart key
  • In-Display fingerprint scanner
  • NFC
  • Bluetooth 5.0, Super Bluetooth
  • Wi-Fi: 802.11b/g/n for 2.4GHz
  • Wi-Fi: 802.11a/n/ac for 5GHz
  • Smart key
Audio
  • Audio chipset: WCD9370
  • Audio amplifier: NXP TFA9890
  • 3.5mm audio jack
  • Bottom firing mono speaker
  • Super Bluetooth
  • Audio chipset: WCD9370
  • Audio amplifier: NXP TFA9890
  • 3.5mm audio jack
  • Bottom firing mono speaker
  • Super Bluetooth
Android Version TCL UI based on Android 10 TCL UI based on Android 10,
upgrade planned for Android 11 by FOTA

Pricing and Availability for Canada

The pricing of the two devices is mentioned below:

  • Bell
    • TCL 10L $350 CAD, or Monthly @ $13.17
    • TCL 10 Pro $700 CAD, or Monthly @ $25.23
  • TELUS
    • TCL 10L $345 CAD, or Monthly @ $13
    • TCL 10 Pro $665 CAD, or Monthly @ $26

To celebrate TCL’s official entry into the Canadian market, consumers who purchase a TCL 10 Pro from Best Buy between July 10-16 and register themselves at www.tclpromo.ca will qualify for a free 43″ TCL TV, valued at $319.99

If you want to know more about the devices, check out our review!

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